Accessibility and why it matters to me
My accessibility story
My own experience with accessibility in games is always about overcoming obstacles that stop us from playing games. I want to provide resources and guides for disabled gamers which can help others.
I started gaming with PS2 but found it incredibly difficult at first to master; I kept trying and eventually got better at it. I got an Xbox 360, which was the start of my gaming journey, and then on PC!
That early experience shaped how I think about games and the people who play them. Not everyone starts confident, and not everyone’s hands or reflexes work the same way. Struggling with a game doesn’t mean it’s not for you — it might just mean you haven’t found your way into it yet. That’s part of why accessibility and patience matter so much to me now.
Accessibility settings are not the only settings for accessibility; you use add-ons, mods, or cheats if you’re playing Minecraft. I made this website to guide you through what I do to see if it helps you. If it trips you up, tell me on Discord, and I’ll try to assist!
Accessibility guides
Short, practical write-ups of what actually works — the settings, hardware and mods I lean on. More going up over time.
Console & controller setup
Remapping, sensitivity, toggle vs hold, and copilot / second-controller options.
Coming soonPC & in-game settings
Text size, colourblind modes, motion and camera-shake reduction, difficulty and assist options.
Coming soonMods, add-ons & assists
Community mods that lower the barrier — from Minecraft accessibility packs to menu-reader tools.
Coming soonThis website
Built to meet WCAG 2.1 AA for colour contrast, full keyboard operation and visible focus. Motion is decorative only and is removed when your system requests reduced motion. Something not working for you? Let me know and it gets treated as a bug.
